

The first is how fast water is flowing down a river, and the second is how much of a height difference there is between water above a dam and water below it. What all this means is that there are two big factors that decide how much energy a dam can produce. And if players use the landscaping tool to block off a river, the river water will overflow its banks and flood the surrounding area. A canal doesn't automatically come with water, players have to connect it to existing water sources and wait for water to pour into the canal. If a dam doesn't produce enough megawatts to be worth this cost, players should avoid building one.Ĭities: Skylines has a dynamic water system that can change flow speed and direction based on what players do to the environment. Even a solar power plant has an upkeep cost of just 1,200. A single dam costs 3,200 per week to maintain, while the cost of a wind turbine is 80 and an advanced wind turbine is only 200. Players should also be aware that the upkeep cost of a dam is very high.

This works like a regular two-lane, two-way road, but while players can connect this road to the rest of their network they can't upgrade this road or widen it. Something else the dam comes with is a road along the top. Players can also see the expected megawatt output the dam will create, but be aware that this may not be the real result.

Stretch the dam to a point at the same height on the opposite shore, and the game will automatically create a dam that arches towards the water source. Once it's available, select the dam and then choose a point on a shoreline that's high above the water level. This will unlock the dam option in the electricity section of the build menu. Built with after dark patched version.The first thing players need to do is reach the Small City milestone. The cliff side roads snaking their way around the map look awesome lit up. Just about any square with water and a highway would make a good starting location.Īmazing night time views when you have buildings up on the edges of cliffs. Just about the entire map is flat build-able space, even up on the edges of huge cliffs. Lots of Resources close to water for easy shipment out of the city.Įxtensive pre-built highway and railroad network. Great connections with ship route going straight through the map. Separate small section of river that drains nasty water out so you don't have to blacken up the main river with pollution. Perfect Dam spot built into map with the reservoir on the non-buildable part of the map to optimize space. Loads of detail.īuild in a valley surrounded by massively (max height) steep cliffs.ĭesigned to be an optimal map for playing on with some awesome views, not so much with terrain realism in mind. A map I made for myself because I couldn't find any that were over-the-top enough for me.
